Una serie di letture fatte e in buona parte consigliate.

Computer Science

Software development

  • Building great software engineering teams (Josh Tyler, 2015)
  • Modern Front-end Architecture (Ryan Lanciaux, 2021)
  • Software Estimation – Demystifying the black art (Steve McConnell, 2006)

Artificial Intelligence

  • AI Ethics (Mark Coeckelbergh)


  • Head First Python (Paul Barry, 2011)
  • Professional C++ (Marc Gregoire)
  • C++ Programming for the Absolute Beginner, Second Edition (Mark Lee, 2009)
  • Git: Version Control for Everyone (Ravishankar Somasundaram, 2013)
  • Java: A beginner’s guide (Herbert Schildt, 2014)
  • Code Complete (Steve McConnell, 2004)
  • The Pragmatic Programmer (Andy Hunt, 1999)
  • The Clean Coder: a code of conduct for professional programmers (Robert C. Martin, 2011)

Operating Systems

  • Operating System Concepts (SilberschatzGalvin,‎ Gagne, 2008)
  • Linux Basics for hackers (OccupyTheWeb, 2018)

Human Computer Interaction

  • Augmented Reality: principles and practice (Schmalstieg, Hollerer, 2016)

Algorithms & Data Structures

  • Data Structures Using C (Reema Thareja, 2011)

Web marketing & publishing

  • Technical Blogging: Turn Your Expertise Into a Remarkable Online Presence (Antonio Cangiano, 2012)
  • The Business of Being Social (David Taylor & Michelle Carvill, 2013)

Game Design

  • The Art of Game Design: A Book of Lenses (Jesse Schell, 2008)
  • Game Development Essentials: An Introduction (Jeannie Novak, 2011)

Game development

  • Unity in Action (Joseph Hocking, 2015)
  • Beginning Game Programming, Fourth edition (Jonathan S. Harbour, 2015)
  • Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Sanjay Madhav, 2013)
  • RPG Maker for Teens (Michael Duggan, 2011)

Computer graphics

  • Fundamentals of Computer Graphics (Shirley, Marschner, Ashikhmin, 2002)
  • Polygon Mesh Processing – Botsch, Kobbelt & Pauly

Videogames History

  • The Ultimate History of Videogames (Steven L. Kent, 2001)
  • La storia criminale di Grand Theft Auto (David Kushner, 2012)
  • Minecraft – The unlikely tale of Markus “Notch” Persson and the game that changed everything (Goldberd & Larsson, 2013)
  • Understanding video games: the essential introduction (Egenfeldt-Nielsen, Smith and Tosca, 2007)


  • Precalculus demystified (Rhonda Huettenmueller, 2012)
  • Calculus (Ron Larson, Bruce H. Edwards, 2009)


  • Undertaker: 25 Years of Destruction (Kevin Sullivan, 2015)
  • Spicca il volo (Michael Singer, 2012)
  • Freelancing for Dummies (Susan M. Drake)
  • Quiet: The Power of Introverts in a World That Can’t Stop Talking (Susan Cain, 2012)
  • Zio Petros e la congettura di Goldbach (Apostolos Doxiadis, 1992)
  • Se questo è un uomo (Primo Levi, 1947)


  • Acting: the First Six Lessons (Richard Boleslawski, 1933)


  • Food Rules: An Eater’s Manual (Michael Pollan, 2009)

Attualmente sto leggendo…

  • Amazon Web Services in Action (Wittig, Wittig)
  • The mountain is you